package net.minecraft.client.particle;

import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class EntityFlameFX extends EntityFX
{
    /** the scale of the flame FX */
    private float flameScale;
    private static final String __OBFID = "CL_00000907";

    protected EntityFlameFX(World worldIn, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_)
    {
        super(worldIn, p_i1209_2_, p_i1209_4_, p_i1209_6_, p_i1209_8_, p_i1209_10_, p_i1209_12_);
        this.motionX = this.motionX * 0.009999999776482582D + p_i1209_8_;
        this.motionY = this.motionY * 0.009999999776482582D + p_i1209_10_;
        this.motionZ = this.motionZ * 0.009999999776482582D + p_i1209_12_;
        double d6 = p_i1209_2_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
        d6 = p_i1209_4_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
        d6 = p_i1209_6_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
        this.flameScale = this.particleScale;
        this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
        this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)) + 4;
        this.noClip = true;
        this.setParticleTextureIndex(48);
    }

    public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
    {
        float f6 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge;
        this.particleScale = this.flameScale * (1.0F - f6 * f6 * 0.5F);
        super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_);
    }

    public int getBrightnessForRender(float p_70070_1_)
    {
        float f1 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge;
        f1 = MathHelper.clamp_float(f1, 0.0F, 1.0F);
        int i = super.getBrightnessForRender(p_70070_1_);
        int j = i & 255;
        int k = i >> 16 & 255;
        j += (int)(f1 * 15.0F * 16.0F);

        if (j > 240)
        {
            j = 240;
        }

        return j | k << 16;
    }

    /**
     * Gets how bright this entity is.
     */
    public float getBrightness(float p_70013_1_)
    {
        float f1 = ((float)this.particleAge + p_70013_1_) / (float)this.particleMaxAge;
        f1 = MathHelper.clamp_float(f1, 0.0F, 1.0F);
        float f2 = super.getBrightness(p_70013_1_);
        return f2 * f1 + (1.0F - f1);
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setDead();
        }

        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        this.motionX *= 0.9599999785423279D;
        this.motionY *= 0.9599999785423279D;
        this.motionZ *= 0.9599999785423279D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }

    @SideOnly(Side.CLIENT)
    public static class Factory implements IParticleFactory
        {
            private static final String __OBFID = "CL_00002602";

            public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
            {
                return new EntityFlameFX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_);
            }
        }
}