package net.minecraft.block;

import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.BlockPos;
import net.minecraft.world.EnumSkyBlock;
import net.minecraft.world.World;

public class BlockSnowBlock extends Block
{
    private static final String __OBFID = "CL_00000308";

    protected BlockSnowBlock()
    {
        super(Material.craftedSnow);
        this.setTickRandomly(true);
        this.setCreativeTab(CreativeTabs.tabBlock);
    }

    /**
     * Get the Item that this Block should drop when harvested.
     *  
     * @param fortune the level of the Fortune enchantment on the player's tool
     */
    public Item getItemDropped(IBlockState state, Random rand, int fortune)
    {
        return Items.snowball;
    }

    /**
     * Returns the quantity of items to drop on block destruction.
     */
    public int quantityDropped(Random random)
    {
        return 4;
    }

    public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
    {
        if (worldIn.getLightFor(EnumSkyBlock.BLOCK, pos) > 11)
        {
            this.dropBlockAsItem(worldIn, pos, worldIn.getBlockState(pos), 0);
            worldIn.setBlockToAir(pos);
        }
    }
}